Storyboard
For my Story boarding workshop, I didn't want to create a typical storyboard used in animation and film - instead, I wanted to create something used for games. A level storyboard. The idea of this style of storyboard is to quickly summarise elements and parts of a level to allow a streamlined process when creating the level itself. I then had a revelation - I was making a 2D game that this could be applied to. So, I decided to take my ideas for my own personal game to create my initial storyboard.
The initial storyboard:

After creating this initial storyboard, I proceeded to move to digital tools - things that I am most comfortable with - to create my final design. After reiterating on my visual appearance of the level area, I created detailed notes with lines pointing to their respective places. These notes contain information about the element in question. The use of pixel art to represent this is to match the design of my personal game, which also uses pixel art designs.
My final level storyboard:
The initial storyboard:
After creating this initial storyboard, I proceeded to move to digital tools - things that I am most comfortable with - to create my final design. After reiterating on my visual appearance of the level area, I created detailed notes with lines pointing to their respective places. These notes contain information about the element in question. The use of pixel art to represent this is to match the design of my personal game, which also uses pixel art designs.
My final level storyboard:

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